Vi riporto questo messaggio di Minisini relativo all'aggiunta fra i coponenti di Gambas di gb.SDL2:
" Becasue SDL v2 fixes many problems of SDL v1. Alas, the new SDL is not
compatible with the old one, so 'gb.sdl2' will not be compatible with
'gb.sdl'.
Another interesting point is the performance gain: for example, the
BeastScroll example speed (without the music) is 1500 frames/second with
gb.sdl, and 2000 frames/second with gb.sdl2 (now every image is kept on
the graphic card memory as much as possible).
Regards,
--
Benoît Minisini "